Learning Computer Programming Should Include:

user agency, temporal logic, the concept of persistence, and geographical dispersion via access & communication through internet network nodes. i applied all of these concepts in a NASA funded university research center after taking intermediate programming courses that covered functions, OO, decision structures, conditional logic, loops, datatypes, pre-defined libraries, exception handling and think that a well-round computer programming curriculum should include these further concepts:

  • user-agency: authentication structures for access to more than top-level security, fields of data through ACL & ACE
  • temporal logic: functions that occur at a specified time or periodically and stored persistently
  • persistent storage of object properties & functions: database serialization of objects for persistent storage for the sake of temporal logic and other programming features
  • geographical dispersion: the sense of geo-dimensional logic applied to nodes in other parts of the geographical network schema, a network poller is good example of this

i think these topics sufficient to appreciate computer programming above & beyond the concepts currently taught at the college level. these concepts are often part of operating system administration such as databases & authentication however can be acquired via a sandlot programming environment that uses these principles.

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One response to this post.

  1. i am thinking of writing a book on this topic

    Reply

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